Wishes & Pulls

Know whether to pull — before you spend a wish.

Wishes are the one resource you can't farm back. Spend them on a character you can't fit into a team, or right before a banner you actually needed, and there's no undo. A good pull decision isn't about hype — it's about your roster and your pity.

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Pity and the guarantee are the real math

Official (Help Center): Character Event Wish guarantees a 5-star within 90 wishes. When that 5-star is not the featured character (50%), the next 5-star on that banner type is guaranteed to be featured. Character Event Wish and Character Event Wish-2 share pity and guarantee. A 4-star or higher is guaranteed within 10 wishes. Capturing Radiance is an official Event Wish mechanic — see the HoYoverse explainer.

Community, not an official table: many players observe a rate increase around 74+ wishes ('soft pity'). Do not treat 74 as a published HoYoverse number. Count your real pity, 50/50 vs guarantee, and remaining wishes from the in-game banner countdown.

Value is relative to what you own

The same character is a must-pull for one account and a skip for another. If you already cover the roles they fill, the marginal gain is small; if they complete a team you couldn't field before, it's huge. Hype is account-blind — your decision shouldn't be. A support that duplicates a job you already built is a cosmetic upgrade. A driver that lets you field a second Abyss half is progress.

Plan around the banners you can't see yet

Spending everything now can leave you empty for a banner you needed more. A pull plan treats your wishes as a budget across time, not a single yes-or-no, so a guarantee lands where it matters most.

You will never have perfect information about future banners. You do not need it. You need a rule: do not dump a guarantee into a role you already cover if you are within a few weeks of a character who would open a second team. Saving is a decision. Impulse pulling is the absence of one.

Constellations and signature weapons are a different question

The first copy of a character that fills a hole is usually the high-value pull. Extra constellations and a signature weapon are account-luxury unless that character is already your driver and the upgrade is cheaper than building a different role. Free-to-play and low-spend accounts stall here: the 'one more constellation' streamer plan assumes a finished roster you do not have. Put the next five-star into a gap, then revisit refinements.

Four-star banners can still be a skip

A tempting four-star on a banner you otherwise do not need is how guarantees get spent in the wrong place. If you would be unhappy losing the 50/50 into the featured five-star, you are not pulling for the four-star — you are rolling the expensive dice. Farmable or event four-stars, plus the ones you already own, cover most support jobs. Treat four-star 'value' as a tie-breaker, not a plan.

Skip is a complete answer

A skip is not a failure to participate. It is how you keep pity, primos, and a guarantee pointed at a real upgrade. If the current banners do not move a role on your roster, log out of the shop. Spend the patch's resin on the teams you already have. Check the cadence page when a new phase starts, then run this same account-first test again.

Pull-or-skip checklist

Answer these before you spend. If you cannot, the default is skip.

  • You know your pity count, 50/50 vs. guarantee, and roughly how many wishes you can still earn this banner.
  • You can name the role this character would fill on your account — not on a generic tier list.
  • That role is actually empty or weakly staffed on the teams you run.
  • You would still be glad you pulled if you lost the 50/50 (or you are guaranteed and still want them).
  • Spending now does not strand you before a banner you already know you need more.
  • This is not a constellation or signature weapon on a finished driver while your second team is a ghost.

How Luminary plans your wishes

Tell Luminary what you're considering and it weighs the current banners against your owned characters and pity, then explains the verdict.

  • A clear pull-or-skip verdict for each banner
  • Reasoned against the roles you've already filled
  • Your pity and guarantee factored into the call
  • A wish budget so a guarantee lands where it counts

Free to start — sync your roster in seconds.

Questions, answered.

Pull when the character meaningfully upgrades a role your account is missing and your pity makes the cost reasonable; skip when you already cover that role or you're saving for a banner you need more. The right answer depends on your roster and pity, not on hype — which is exactly what Luminary weighs.

Official: a 5-star is guaranteed within 90 Character Event Wishes; 50% chance it is the featured character, otherwise the next 5-star of that banner type is guaranteed featured. The two Character Event Wish banners share that counter. 4-star or higher within 10. Capturing Radiance is official. Community: rates are often observed to rise around 74+ ('soft pity') — not a Help Center table. Luminary uses your actual pity and guarantee, not a leak.

Decide before you spend, not mid-pull: check whether the character fills a real gap, where your pity sits, and whether a later banner has a stronger claim on your wishes. Planning across banners — instead of one impulse at a time — is what keeps wishes from going to waste.

Sometimes, on a driver you already play who is gated by the weapon they are holding. Official: Weapon Event Wish guarantees a 5-star within 80 wishes; Epitomized Path Fate Points were set to 1 in the Version 5.0 Capturing Radiance notice. Confirm the current Fate Point cost in-game. For most accounts, a new character that completes a second team still buys more progress than a signature.

No. 'Building pity' on a banner you do not want is how accidental five-stars happen. If you do not want the featured character, do not roll. Pity sits there until a banner deserves it.

Team-building tells you which role is weak. The wish planner tells you whether this banner is the cheapest way to fill it. If the role is weak because the character is unbuilt, that is a resin problem, not a pull problem. Do not spend wishes to skip a talent farm.

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